
the rest file contents Individual file information segments consist of four parts: filename (bytes 0-255), file starting offset (256-259 bytes), uncompressed size(?) (bytes 260- 263), and compressed (in-file) size (264-267 bytes). There two files in which all of the information is stored: data.dat - everything except sound data (text files, bitmaps, opponent decks, etc.) Voice.dat - sound data (sound effects, music, and voice-overs ) Both of them operate the same way: Offset: Purpose: 0-7 (8 bytes) a tag acknowledging that the file is from Power of Chaos 8-11 (4 bytes) unknown 12-279 (268 bytes each) individual file information 280-547. Data Files Structure - The structure of the data files are the same in all three of the Power of Chaos games.

Most of my answer will be a repost of somebody's tutorial: - 10. dat file Again? please help fast as possible The Game is I'am Already working on patch for a game but recognized that i don't know how to make the edited files added to a.
